Create an empty Scene named SSF_Test
SSF_Test
Create a ParticleSystem
deactivate its Renderer function
Renderer
set its StartColor to red
Emission -> Rate over time to 1000
The Inspector should looks like
Add SSF_LoadParticlesFromParticleSystem onto the GameObject Particle System
SSF_LoadParticlesFromParticleSystem
Note that you shall assign the Particle Systems field.
Enter playmode and you shall see